[mk_page_section bg_color=”#ffffff” bg_image=”http://eyestormproductions.com/wp-content/uploads/2016/01/SimCity-Disasters-Trailer.jpg” attachment=”fixed” bg_position=”center center” bg_repeat=”no-repeat” bg_stretch=”true” bg_gradient=”vertical” video_color_mask=”rgba(0,0,0,0.1)” gr_end=”#000000″ video_opacity=”0.8″ min_height=”450″ sidebar=”sidebar-1″][vc_column][vc_empty_space height=”230px”][mk_title_box color=”#ffffff” highlight_color=”#000000″ highlight_opacity=”0.65″ size=”60″ line_height=”110″ font_weight=”bold” stroke=”1″ stroke_color=”#000000″ font_family=”Oswald” font_type=”google” align=”center” animation=”top-to-bottom”]SimCity[/mk_title_box][mk_fancy_title tag_name=”h6″ color=”#ffffff” size=”32″ font_weight=”bold” font_family=”Oswald” font_type=”google” align=”center” animation=”fade-in”]EA/MAXIS[/mk_fancy_title][vc_empty_space height=”100px”][/vc_column][/mk_page_section][mk_page_section bg_color=”#ffffff” padding_top=”0″ padding_bottom=”0″ sidebar=”sidebar-1″][vc_column][mk_fancy_title tag_name=”h6″ color=”#3d4045″ size=”45″ font_weight=”900″ margin_top=”50″ font_family=”Oswald” font_type=”google” align=”center”]DISASTERS TRAILER[/mk_fancy_title][mk_divider style=”thin_solid” divider_width=”custom_width” custom_width=”100″ border_color=”#d6e900″ thickness=”6″ margin_top=”0″][vc_empty_space height=”40px”][vc_video link=”https://vimeo.com/64777627″][vc_empty_space height=”60px”][/vc_column][/mk_page_section][vc_row animation=”flip-x” css=”.vc_custom_1456725547621{padding-top: 0px !important;padding-right: 0px !important;padding-bottom: 0px !important;padding-left: 0px !important;}”][vc_column][mk_fancy_title tag_name=”h6″ color=”#3d4045″ size=”45″ font_weight=”900″ margin_top=”-40″ margin_bottom=”0″ font_family=”Oswald” font_type=”google” align=”center”]THE CHALLENGE[/mk_fancy_title][vc_column_text margin_bottom=”50″]

Create a launch trailer from a game that has no pre-rendered scenes, lead characters, or major storyline. Basically, create something out of nothing.

[/vc_column_text][/vc_column][/vc_row][mk_page_section bg_color=”#ededed” min_height=”200″ padding_top=”0″ padding_bottom=”0″ animation=”flip-y” sidebar=”sidebar-1″][vc_column][mk_fancy_title tag_name=”h6″ color=”#3d4045″ size=”45″ font_weight=”900″ margin_top=”60″ margin_bottom=”0″ font_family=”Oswald” font_type=”google” align=”center”]THE SOLUTION[/mk_fancy_title][mk_divider style=”thin_solid” divider_width=”custom_width” custom_width=”100″ border_color=”#d6e900″ thickness=”6″ margin_top=”0″][vc_column_text margin_bottom=”50″]

Let’s make a public service film to showcase the disasters the gamer will be able to use to torture their Sims (a favorite feature amongst SimCity fans). The idea will achieve several goals:
(1) It creates an engaging story for a game with no storyline.
(2) It markets a new feature SimCity fans love.
(3) It makes for a great mechanism to showcase new gameplay while adding to the brand’s cheeky personality.

[/vc_column_text][/vc_column][/mk_page_section][vc_row animation=”flip-x” css=”.vc_custom_1456725564665{padding-top: 0px !important;padding-right: 0px !important;padding-bottom: 0px !important;padding-left: 0px !important;}”][vc_column][mk_fancy_title tag_name=”h6″ color=”#3d4045″ size=”45″ font_weight=”900″ margin_top=”60″ margin_bottom=”0″ font_family=”Oswald” font_type=”google” align=”center”]THE RESULTS[/mk_fancy_title][mk_divider style=”thin_solid” divider_width=”custom_width” custom_width=”100″ border_color=”#d6e900″ thickness=”6″ margin_top=”0″][vc_column_text]

•Largest SimCity Launch
•1.1 Million Units Sold in 2 Weeks

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